End of Year Interview 2021 Decode789 ‘After two years of struggling, this year finally made me get up on my feet’

At Bandit Gang, the end of the year means the end of year interviews. All members are put to the test one by one about the events of the past year that shaped them. Private as well as business. In these interviews in which no mince of words will be stated, no taboos exist, sometimes harsh words are used and where you get a nice insight into the soul life of the interviewee.

Babyjosus: Welcome Decode, you are the next in line after Moriarty. How would you reflect on the year 2021? 

D: The year 2021 for most people might have been a very rough year, but for me it was actually the opposite, after two years of struggling this year finally made me get up on my feet. So I’m very grateful for this year.

BJ: That’s nice to hear. And this year you  joined Team Bandit Gang as a video editor for our YouTube after you finished your 1 month trial, how have you enjoyed working together with your teammates on the videos?

D: Absolutely! It has been quite a blast these past months where I got to work with teammates involved in Loreblasts,Beginner series, Bandit talks,etc. Apart from working with videos, it’s really fun to work on articles with teammates as well!

BJ: What have you learned so far when it comes to video editing?

D: So far, since the software I’m using is new to me only the basics as of now. Basics in the sense, transitions, audio level balance, blurs, etc.

BJ: I know that you work closely with Enzo, could you share some insights of that working relationship?

D: Enzo and I are like two sides to a coin. Our similarities are really uncanny, like whenever there is a project coming up our direction of that particular project will be in unision without different thoughts, it’s crazy! 

BJ: Is there anything (else) that you would like to do next year?

D: I am planning to return to my music composition, but yeah I will be focusing on that too next year.

BJ: Do you have any new year’s resolutions? 

D: I have stopped having new year’s resolutions as they never pair with what life throws at you. So I have changed the focus to “If you get an opportunity, do it”, that’s what I’m following right now.

BJ: To finish the interview, anything you want to say to the reader in anticipation of 2022? 

D: Yes, I do! Thank you readers for your support! And for 2022, stay tuned for more content from BG. 

BJ: Cheers and happy holidays!


*Decode's Top 10 Cards of 2021

*Decode started his top 10 with 1 (and onward) instead of number 10.

1. Shani: 20 F*KING POINT SHANI. Re-summoning a Ban Ard Student or Alumni in a short round is pretty strong

2. Raffard’s Vengeance: Pairs superbly well with Inspired Zeal as you can drop the card right away and zeal it to get immediate value. If left unanswered, the Crew ability can just smurf in a long round.

3. Fercart: NG needed a card that can bridge between Tactics/Spells/Specials with the units and this card does it perfectly. Very good card, especially in Enslave.

4. Mammuna: The point slam and the thinning that this card provides is pretty huge as it forces opponents to run multiple graveyard hate or Xavier, as Mammuna has many targets that can be used in combination.

5. Toad Prince: The Consume change from 3 to 4 really enabled monsters to have a very reliable control card that not only removes the threat but can also gain Dominance and trigger Thrive.

6. Mushy Truffle: Best location at the moment as it allows you to play the Bonded card of your choice and has a carryover with Froth. Enabling different types of deck building is always a plus for me.

7. Simlas: Double thin plus carryover from Bountiful Harvests is such a power play in a short round, especially if you can Filavandrel into Council/Call into Simlas.

8. Fucusya: Good old tribute to the Second Wind ability. Replaying a 10p card from the graveyard is so awesome and I love it. No, not with Rioghan, eventhough that combo is awesome, but with cards like Morkvarg: Heart of terror, Hjalmar, Champion of Svalblod etc.

9. Filavandrel: Many people undervalued this card at launch, oh boy were they wrong! The flexibility that this card brings to the game is insane. If you have the right amount of hand buffing cards, preferably specials then he is very consistent. Even if you don’t draw him, you can use Isengrim’s Council to create a Bountiful Harvest with a 6 point body on the board, Very flexible card.   

10. Artaud Terranova: This card single handedly brought Spying status as a carryover value which is pretty nuts if you think about it. On top of that it is an Assimilate engine. Bonkers card.

End of Year Interview 2021 MoriartyUK ‘I’ve had a lot of plates spinning in both my professional and personal life’

At Bandit Gang, the end of the year means the end of year interviews. All members are put to the test one by one about the events of the past year that shaped them. Private as well as business. In these interviews in which no mince of words will be stated, no taboos exist, sometimes harsh words are used and where you get a nice insight into the soul life of the interviewee.

Babyjosus: Welcome Moriarty, you are the next in line after Xhanthiax. How would you reflect on the year 2021? 

M: I can’t quite put into words how busy it has been for me, really. I’ve had a lot of plates spinning in both my professional and personal life; though many of them seem to be slowing down as the year comes to its end, which is great. I’ve even managed to find time to hop into streams to watch Gwent– and even play it a little again too.

BJ: This year you have been working a lot together with Enzo and Decode on Lore Blast, how are you describing your relationship with them? 

M: Well as you all know I haven’t written one in a little while, but it was a really fun change of pace to be reading Enzo’s scripts for the series. I love the series, and I always will. It’s hard to fathom the Herculean effort Enzo’s putting into them at the moment in writing, editing and even narrating some of them at the moment. Where does he get that energy from?

I’ll always love the series, at any rate, and will always be delighted to put my voice to them whether they’re written by me, Enzo, or whomever else.

BJ: How do you look back on all the episodes you worked on for Lore Blast? 

M: With a lot of fondness. It’s hardly a new or novel idea but I feel like once Enzo took charge of the editing we really found a unique way to deliver the content; which is  fantastic. I had a great time with the research and writing of the original set of videos; but the narrating has always been my favorite part.

All that said; I have a hard time watching them. Hearing my own voice is a weird one. I’m glad other narrators have taken up the task, too, so I can actually sit through a few of them!

BJ: Is there anything (else) that you would like to do next year?

M: Gwent related? I feel like I’m always wishing I had the time and energy to stream; but I don’t know how tenable that is. I tip my hat to anyone juggling full time employment and their live stream. It takes such a tremendous amount of effort; and with teaching especially I’m usually far too exhausted to do so. All that said, yeah. I’d love to stream again.

BJ: Do you have any new year’s resolutions? 

M: I think this year I’m going to resolve to eat less meat. I already have a vegetarian day a week thanks to a veggie ex-girlfriend forcing me to learn some pretty awesome vegetarian recipes. I’d like to take that a little further. Mostly for my health, really, though we all know the other benefits.

BJ: That’s a great one. If you have any questions regarding that you can always hit me up. I haven’t had meat since I was 20 years old. But to finish the interview, anything you want to say to the reader in anticipation of 2022? 

M: Don’t play cloggers.

BJ: Fuck cloggers indeed and happy holidays!


*MoriartyUK's Top 10 Cards of 2021

*Finally someone that did his top 10 properly…

10. The Brute: I really like bounty as an archetype, but I don’t think it’s quite there yet. That said, I’ve really enjoyed playing the deck and cards like the Brute have really helped the list I think. As something of a lore nerd, as we’ve established, I also quite enjoy the world building they’ve done around the Hales. 

9. Raffard’s Vengeance: Controversial perhaps, since I think most of the community has it marked as too strong. I just really like the card, I think the twist on the crew tag allowing it to include mages is interesting. The order is obviously powerful (And thus feels great to use.) And look at that ART. Such a cool concept. 

8. Rioghan: Just a very cool finisher, I love the rain archetype a lot. I do sometimes worry if perhaps it’s a little binary; requiring graveyard hate to stop. But I suppose you can always just bleed and bully a rain deck if you need to. Also, again, a really cool story beats with Rioghan and Fucusya. I love a tragic romance.

7. Toad Prince: Unload the toad! Unclog the frog! Unbench the kench! Unroll the tadpole! Un-imprison the amphibian! Unmute the newt! Permit the kermit!

I love his buff, I love that he exists. I love toads.

6. Illusionist: Very cool card concept which has great potential for weird and interesting combos with Operator nonsense; or just as a reasonable power play on 4 provisions. I also find it quite interesting, as it’s a 4 prov card you don’t really want round one which is a bit unusual.

5. Gerhart of Aelle: I really like this card, I like that there’s an element of risk and reward with his patience. I feel like he sort of encapsulates the keyword well. Since he really is about patience. You can take the 6 point pact now, or perhaps wait for something different and better if you dare risk it. Whereas other patience cards tend to just feel like “Wait as long as possible for a bigger result.” I like that Gerhart actually feels like a test of patience, and not just waiting forever.

4. Torque: I’m not sure why exactly I like this card, I think just watching the buffs hit him and then spiral off onto something else is good for the ol’ dopamine receptors. I just find something about the card really enjoyable. I think I may just love handbuff.

3. Melusine: I enjoy the clown fiesta of building Melusine as high as possible and then praying it doesn’t just get heatwaved off the face of the earth. Cards with exponential potential growth are always compelling to me, and I like that it isn’t just growing for free (Since it wounds adjacent cards) Which gives a further level of play around. It also just has super rad card art.

2. Ildiko: An older card, but an honourable mention. I actually climbed from where I’d degraded to (Rank 12) all the way into pro playing mostly a Stockpile deck that used Ildiko as a pretty significant part of it. I had a blast playing the deck, and I loved finding a use for this card. So I had to include it!

1. Bride of the Sea: I love everything about this card. Its actual art and flavour in the rain and sea-cultist style cards in Skellige. I love the flavour of the effect: recreating alchemy (or gifts) from the sea in proportion to how much rain there is (and thus how devoted to the card and its theme you are.) I love its voice lines, and I really like how it can do some degenerate things in a devoted rain deck, but also how it can just fit neatly into other less rain-focused decks as a simple 4-prov alchemy resurrection. I really love this card, and after much thought think it deserves its number 1 spot!

End of Year Interview 2021 Xhanthiax ‘It slowly turned out to be a year of personal rebirth’

At Bandit Gang, the end of the year means the end of year interviews. All members are put to the test one by one about the events of the past year that shaped them. Private as well as business. In these interviews in which no mince of words will be stated, no taboos exist, sometimes harsh words are used and where you get a nice insight into the soul life of the interviewee.

Babyjosus: Welcome Xhanthiax, you are the next in line after Eva. So first things first. I know you have a great taste in music, any new music you discovered this year?

Xhanthiax: I discovered a lot of new stuff this year but I will restrain to three:
– And Protector, a Japanese rock band that I’ve been completely obsessed about this year;
– Servo, French post-punk heroes that have been rythming my life with their liveshows inbetween lockdowns;
– I’ve also been listening a lot to Turnstile who imo put out the best record of the year with “Glow On”.

BJ: I will definitely check them out and let you know what I think of them! And how would you reflect on the year 2021?

X: It was another strange year. I started it in a very bad place mentally but it slowly turned out to be a year of personal rebirth. Definitely not the best year of my life but I’m looking forward to the next.

BJ: That’s great to hear! And what was your most memorable moment this year?

X: Not just one moment but being able to go out again, hiking in the forests of France, Germany and Slovenia was a relief after more than a year spent locked at home. Just being able to enjoy the beauty of nature again.

BJ: And another memorable moment for you was to join Team Bandit Gang as an academy player after you finished your 1 month trial, how are you liking it?

X: It’s been a really fun experience to join the academy and feeling the progress in my game. It has been anything but linear, which got me frustrated a lot but I’ve scored a few top 500 spots in the year, something that I couldn’t have done without the help of BG.

BJ: How have you enjoyed the team itself so far?

X: I would say it’s one of the places that helped me heal this year in the sense that even though you’ve got requirements to play games, mental health is taken seriously and members are really supportive of each other when something might be wrong. I’d say I met a lot of friends in the team this year and even though members come and go from the team, I hope that spirit of supporting each other in Gwent and way beyond that remains.

BJ: I hope so too! Is there anything that you would like to do next year?

X: Gwent-wise, I will do my best to continue to improve, and maybe reach a top 64. IRL, I just want to get back to my life before Covid-19 happened, with concerts and travels, and I really hope it will happen in 2022.

BJ: Do you have any new year’s resolutions?

X: Trying to be more mindful about what I eat comes from. I want to eat more fresh and locals products and avoid super transformed stuff.

BJ: That’s a great one. And anything you want to say to the reader in anticipation of 2022?

X: Be kind to yourself and eat less meat, if you can.

BJ: Cheers and happy holidays!


*Xhanthiax's Top 10 Cards of 2021

*Xhanthiax started his top 10 with his number 1 (and onward) instead of number 10.

1. Cantarella: Still the best girl in town.

2. Whoreson Jr:The perfect weapon against new meditating mages.

3. Braathens: I just love playing my opponent’s deck.

4. Artaud Terranova: I REALLY love it.

5. Melusine I like the whole rain archetype but this card represents it well.

6. Gellert & Roland Bleinheim: The poison brothers getting to the top of the meta for a month was the highlight of my year.

7. Hubert Rejk: One of the worst card in Gwent before they changed him. Love what he does now.

8. Illusionist: That bronze is the definition of a cheeky card.

9. Messenger of the Sea: If you haven’t, go check out the drawings made by the ShupeTV community when they revealed the card, it’s hilarious.

10. Tibor Eggebracht: ALBAAAAAAAA!

End of Year Interview 2021 LawAndOtter ‘This has been a year of change for me’

At Bandit Gang, the end of the year means the end of year interviews. All members are put to the test one by one about the events of the past year that shaped them. Private as well as business. In these interviews in which no mince of words will be stated, no taboos exist, sometimes harsh words are used and where you get a nice insight into the soul life of the interviewee.

Babyjosus: Welcome Eva, you are the next in line after Carrost. So first things first. Could you tell the reader something about yourself?

LawAndOtter: I’m currently house hunting! While I own my current house, I didn’t actually shop around for it, so this is my first time shopping on the open market. It’s stressful and confusing, but also fun and exciting. I’m looking forward to finding a place I can settle into for the next 20 years or so

BJ: And how would you reflect on the year 2021?

LAO: This has been a year of change for me, as I’ve changed jobs and am looking to change where I live. It was nice to have some bright spots after the downer of a year that was 2020, though.

BJ: That’s great to hear! And what was your most memorable moment this year?

LAO: Seeing my family this summer for the first time in 1.5 years was pretty great.

BJ: And another memorable moment for you was to join Team Bandit Gang as an article writer after you finished your 1 month trial, how are you liking it?

LAO: Loving it! I’ve enjoyed writing content and helping out with website stuff.

BJ: How have you enjoyed the team itself so far?

LAO: Everyone’s been really nice and welcoming. I’m glad to be a part of it.

BJ: Is there anything (else) that you would like to do next year?

LAO: Trying to keep my goals for 2022 pretty low-key. On the Bandit Gang front, I’m currently in between projects, hoping that inspiration will strike soon.

BJ: Do you have any new year’s resolutions?

LAO: No, I’ve never really been a big fan of resolutions.

BJ: Anything you want to say to the reader in anticipation of 2022?

LAO: Nope!

BJ: Cheers and happy holidays!


*LawAndOtter's Top 10 Cards of 2021

*LawAndOtter started her top 10 with her number 1 (and onward) instead of number 10.

1. Simlas: This card really did wonders for my favorite faction. There are so many different uses for it, from memes like Waylay Spam to legitimate meta decks. It even shifted over time as cards released from Orb of Insight to Bountiful Harvest being the primary target. It encourages different approaches to deckbuilding, helps thin bronze cards, and provides a ton of flexibility in terms of which round you use it. Nothing from Price of Power even comes close to Simlas for me.

2. Megascope: I love that Megascope provided one of the only 4p bronze ways of consistently generating 8+ points. It requires building your deck with high base power units, and it doesn’t work in swarm decks since it takes up a board space. It’s just a nice, balanced addition to the game that boosts other bronze cards like Raging Bear and Greatsword.

3. Havfrue Singer: After ST, SK is my other main faction. I especially like playing Battle Trance, and Singer is a great addition there, especially with the leader passive. It creates a fun little puzzle to find ways to heal every turn.

4. Sorceress of Dol Blathanna: She’s still great at 6p. Her art is stunning, and the premium is even better.

5. Bearification: Bear? Bear. BEAR!!!!

6. Filavandrel: I love that his card was considered too weak until the community figured out that Nature’s Gift was pretty good with handbuff thrown in it. It’s a fun card to play, even if Dunca randomness can be frustrating.

7. The Brute: This looked overcosted at first, but it turns out Jackpot Bounty is solid, and The Brute is usually 15+ points in that deck. It also creates some interesting smaller moments, such as playing it before you’re done with your bounties if what you just killed was a higher power.

8. Fucusya: Not a huge fan of this card, but it’s just so strong and flexible, so here it is.

9. Artaud Terranova: I don’t really like NG, but this card is pretty sweet and one of the best reasons to play NG.

10. The Mushy Truffle: I really like cards that encourage playing other cards that you might not normally play. Truffle encourages you to play bronze Bonded units, and it ever-so-slightly warps deckbuilding in some interesting ways. It’s almost always useful, and it’s flexible because of the carryover. Also, it’s a banger in mushroom SK, so that’s nice.

End of Year Interview 2021 Carrost: ‘I do like that I’ve been attempting to grow creatively and professionally’

At Bandit Gang, the end of the year means the end of year interviews. All members are put to the test one by one about the events of the past year that shaped them. Private as well as business. In these interviews in which no mince of words will be stated, no taboos exist, sometimes harsh words are used and where you get a nice insight into the soul life of the interviewee.

Babyjosus: We are kicking the series of with you Carrost. How would you reflect on the year 2021?

Carrost: Poifect! 2021 feels like aftershocks of the previous year. We’re all beginning to put the pieces back in place, myself included. It was an ‘almost’ year. That said, I think I’ve done some of my most solid individual growth this year, so props to that. 

BJ: You joined Team Bandit Gang as a streamer for Gwent after you finished your 1 month trial, but have grown as a content creator since then. How do you look back at the day you joined up until now?

C: Honestly, I don’t put much thought into where I was. Early 2021 is such a heat haze to me. I do like that I’ve been attempting to grow creatively and professionally. I’ve done a ton of work that I’m hopefully going to be very embarrassed about in a couple of years.

BJ: How are you enjoying working on content with your teammates?

C: While it can be very difficult to coordinate schedules across every conceivable timezone, I like the collaborative experience. It gives me room to air out ideas before I put any actual work in.

BJ: Outside of BG you also have been doing voice acting, how has that been going for you in the last year?

C: A lot of building. I’ve been steadily working on my vocal range. Until I get my (expensive) character demo recorded I won’t be seeing a lot of work come my way, unfortunately, but with some effort next year will be better!

BJ: I know that you recently became more busy now you have a job, how are you adapting to it?

C: I had to cut a lot out while I figure out how to be productive outside of office hours. That’s still a work in progress but I’m getting there. 

BJ: Is there anything (else) that you would like to do next year?

C: Move out before I turn 30…

BJ: Do you have any new year’s resolutions? 

C: The same answer goes for my previous answer!

BJ: Anything you want to say to the reader in anticipation of 2022?

C: I will be making more content. Whether it’s streaming or articles or YouTube you’ll be able to expect more out of me.

BJ: Looking forward to it and thanks for taking the time to sit with me! Happy holidays to you!


*Carrost's Top 10 Cards of 2021

*Carrost didn’t put numbers in front of his top 10, so we assumed it went from 10 to 1.

10. Toad Prince: MO needs removal something fierce. I hope this is a promisary note from CDPR that they haven’t forgotten us…

9. Sunset Wanderers: it single-handedly made my current go-to deck somewhat viable and it opened up another avenue of strategic timing.

8. Mushy Truffle: although MO arguably loses out in comparison to other factions when it comes to this card, it’s super fun to use.

7. Dwimveandra: My “actually decent” meme pick of the year. Initially I scoffed at it but it allows for some potentially wacky plays.

6. Mammunna: You may hate it but it’s the only card keeping MO even remotely competitive. Deal with it.

5. Alumni: Put down the pitchforks and let me explain. No, actually I’m not going to explain, I think they are cool.

4. Witches Sabbath: Cool art. Shame about the card.

3. Baba Yaga: See my previous answer.

2. Imlerith: because you can really tell that he’s trying his best in spite of all of the odds being stacked against him. Gotta respect that.

1. Predatory Dive: Dropping a predatory dive on a TA’d engine or a first play Fercart + DMT is my anti drug. No one has been respecting the dive this meta.

Bandit Gang’s Meme Snapshot for Gwent #4


A meme deck can be considered many things. Some people believe that a meme deck is mainly played for fun, to make yourself and the opponent laugh, and not to win with. A deck like Thicc Aglais would be a good example. Other people believe that meme decks have their own theme like the bandit archetype, which makes it a lore friendly deck. And most people would agree that a meme deck is also considered an off-meta deck: a deck that has its own unusual strategy or inclusions, but that can still win you plenty of games. You could think of a deck like Triple Commandos here.

But I digress. Welcome to the fourth edition of Bandit Gang’s Meme Snapshot! In case you missed out on the other editions, you can find them here. Once again, we want to use new concepts that weren’t included in the first and second edition, but you might also see different versions of decks that were included already. The main goal, as always, is to show you the diversity that is possible in Gwent, beyond all the top tier meta lists. As before, we kept the same categories but have now added a new purpose to the Honorable Mentions category. The categories are as followed:

1. Fun But Garbage Decks: these are the decks that are just for fun but will not win you any games 90% of the time. 

2. Lore Friendly Decks: these are decks that are based around a certain theme that is often lore based. 

3. Becoming A Pro Decks: these are decks that are considered off meta, but are decent to climb to Pro Rank with. Nonetheless, they are not included in the Meta Snapshots.

4. Honorable Mentions: these are decks from community members that we wanted to give that extra spotlight.

Note: Click on the image of the deck to get directed to the PlayGwent website in order to import the deck to your client.

Fun But Garbage


The deck consists of two strategies – you should use them in two rounds to win a game. The first one is a classic soldier strategy. Play a lot of Pikemen, Infantry or illusionists and use Vrygheff + Vreemde. The second strategy revolves around the recently buffed Ointment and old-school Alchemist meme. Swap the power of a small unit (a cow) with living armor or…. With Tibor, so you can use ointment on him!


– Soldiers

– Cows

– Can battle both control and greedy decks.


– Limited amount of maximum points

– Your combo can be bled

– Low control

Core Cards:

Triss Telekinesis: lets you play one bonus Ointment but can be replaced with a control card like Koko heatwave or Jennifer Invocation.

Germain Piquant: Core card for both of your strategies. An extremely important card so try to keep it for a final round

Mushy Truffle: Amazing for swarming and for keeping your cards healthy. You can use it for Pikemen in round 1 or Illusionists in round 2 or 3.

Written by Bomblin


This is an incredible deck whose goal is to play double Cahir and finish the game with Regis: Higher Vampire.


– Can’t lose against greedy boosty decks.

– No one expects Cahir in Enslave

Regis, duh


Yrden is your enemy

– Bleedable

– Control decks can screw you

Core Cards:

Garrison: you want to use it on your opponent’s card to boost both your Cahirs and then steal the boost with Regis. With Steffan, you can do it twice!

Letho: Most of the time you want to use him on Cahir, however, in some situations, it is better to use him on the defender, Hefty Helge, or even your opponent’s card!

Enslave: is not a card but a leader that is unique and quite good in the current meta!

Written by Bomblin


With the recent addition of Mushy Truffle to the game along with some Provision changes it’s now easier than ever to attack your opponents with Cutup Lackeys! I went for a bit of good ol’ Congregate Crimes and Fireswarm with a twist. 


– Fallen Knight’s can power through round 1 

– Fun to watch Cutups go Pew Pew 

– Damnation Value 


– Really needs Cutups to survive

– With so many combo pieces, you don’t like to be bled 

Core Cards

Whoreson Senior: We use full leader to ensure we have both targets and coins to allow Senior to give us 2 Cutups on board easily. 

Cutup Lackey: The bonded ability is what we’re aiming to make use of. We have Idarran and Igor to copy them as many times as possible. I like to be as greedy as possible and have them all on board before using any of my Crimes.

Mushy Truffle: Give us quick access to a Cutup Lackey and also does a great job of buffing them out of removal range. The Golden Froth is also very nice on our 2 defenders. Remember to have Idarran down before using Mushy Truffle as it’s a spawn!

Written by Kalvino


This deck is silly. This idea is to get Dol Dhu Lokke and set Yghern, Pugo, Griffin, or Radeyah at the top of your deck. From there you have a few options. You can drop Imlerith for a thrive friendly pointslam, you can decoy one of the spawned drones or you can let Sunset Wanderers do its thing. With Dwimveandra you can do this multiple times and since Dol Dhu Lokke stays on the field for multiple rounds you have less pressure to draw both Dwim and Dol in the same round. The teleport facilitates an extra Dwimveandra proc but in a pinch you can replay a locked thrive unit or one Griffin/Elder bear for extra thriveyness.


Radeyah and Shupe are really just there because you have no reason not to include them.


– It’s a cute combo deck when you draw all the pieces but don’t expect easy wins even when you do draw all of the right cards.

Core Cards

Dol Dhu Lokke: Try to win r1 without playing DDL so you can use it to bleed r2 into a short r3.  

Glustyworp: Glusty is there for the cute Dwimveandra/DDL combo spawning a ludicrous amount of drones on your board. Glusty can and will save you from overswarming your board while also proccing thrive.

Written by Carrost

Once upon a time there was a fella that figured out a new strategy for Iris: Shade. This new strategy contained Queen Meve, who gains armor for every boost that she gets, which became an ideal target for Iris. Therefore he put in a bunch of cards that synergize with this strategy and thus the following deck was created.

– Thicc Iris
– Synergy between cards
– It is kind of fun

– Being bled in round 2
– Missing out on combo cards
– Opponent has answers for your combo pieces

Core Cards:

Queen Meve + Iris Shade: Already explained why they are the core cards in overview kinda.

Donimir of Troy: It protects Meve from not dying, and also protects Vysogota of Corvo who equals a lot of points.

Iris’ Companions: Great tutor, when picking Iris from the deck you can also choose a card to discard. So it doesn’t have to be in hand.

Foltest + Dun Banner: This combo allows you to win round 1 easily which can guarantee you a long round 3.

Written by Babyjosus


The meme decks disguised behind the Siege. The plan is to use the scenario in Round 1 to win it and go to a long Round 3. In Round 3, use as many Griffin Witchers as possible with Idarran and then purify them each turn after they are locked.



– Very good control

– I love to stockpile


– Destroyed by total control decks

– Only good in long rounds

– Have bad cards and leader!

Core Cards:

Purify cards: use them on the row with Griffin Witchers for a replay of 3 damage each!

Idarran: Can work with Kaer Seren, Siege, and many more!

Written by Bomblin


Probably the best Regis deck is the Nilfgaard spies deck but if you want to try something different, I strongly suggest Skelige Regis! The deck is incredible in long Round 3 if you manage to line up everything nicely and can guarantee you a victory against a lot of decks.


– It is a Regis deck

– Amazing long round potential

– Huge, satisfying finisher


– It might be hard to set up Regis

– You cry when you see Dagur banished

– Bad against decks with a low amount of units.

Core Cards:

Dagur Two Blades: You can play him twice because of Fucusya and he can give you a CRAZY amount of points with Regis.

Discard package: A classic, yes but worth mentioning because it lets you get Regis into your hand which is crucial for the deck and allows us to not play Matta.

Whale Harpooner: This card got a nice buff and it feels good in a Regis deck – helps you line up power and move units to one row.

Written by Bomblin


 Elf and Onion Soup 4 Times in one game! What else do you need to hear? This one is pretty janky but lots of fun. Due to Soup being an alchemy it’s very easy for it to find value in a Druid deck. First Soup is the one from deck, Second is from Bride of The Sea, Third is Bride of the Sea again with Fucusya, Fourth is from Alissa putting it back and then playing it with Ermion. The perfect sequencing of this can be difficult and is dependant on your draws. 


– RNG Casino Fun

– Gedy and Preachers offer many points


– Very vulnerable to graveyard punish

– Preachers need to survive to give us points

Core Cards:

Elf and Onion Soup: We want to destroy our low power gold cards to find more useful ones. Main Target is Crowmother since she comes back, Morkvarg does as well. Ermion and our 4 power golds are nice targets too. Can be used one low power bronzes if needed, like Crows. 

Bride of the Sea: Since we need at least 1 turn of Rain on board to access Soup when we play Bride I went for Rage of The Sea to guarantee it always works. We want to use Fucusya and play Bride again so we must make sure we get her in the graveyard in either an early round or by destroying her with Soup. 

Alissa Henson: Used to shuffle the Soup back in deck to be tutored out again. 

Derran: Can be useful to put Crowmother in the Graveyard.

Written by Kalvino

Lore Friendly


With the recent expansion focusing on Mages, Bomblin & I felt inspired to highlight some Nilfgaardian Mages with this deck. At first glance it may look like a worse version of popular meta Assimilate decks, which might be true, however we have the power of underused cards on our side! You can look forward to surprising your opponent with Fringilla Vigo’s fiery pew pew and if you so dare you can even use Assire to put her back in the deck and do it again! The most fun card is definitely Cosimo Malaspina for good ol’ RNG nonsense.


– Surprise opponent 

– Highroll to victory 

– Play both Fringilla & Artorius Vigo

– Master of Puppers 


– Almost a Meta deck

– Cosimo Lowrolls are painful

Core Cards

Fringilla Vigo: She makes great use of all our mages and feels great played next to a Blightmaker and their spawned Guardian 

Cosimo Malaspina: Has many targets to transform in this deck. His value is not always assured but its always interesting to see what he finds you. Best on 4p or 5p cards.

Assire var Anahid: Very flexible but probably best used to put Roach or Cosimo back in deck for later.

Written by Kalvino


Fully agent deck that can get a lot of value in a long round with a False Ciri! Also, if you missed Ball, you can play it again! Plus, no one is using the Lockdown leader ability!


– Huh? ah…

– Nice in long rounds

– Struggle in Round 1


– Bad leader ability

– Limited amount of points which can be generated

– Overswarm

Core Cards:

False Ciri: Not only the art and the voice line are incredible. The amount of points this card can provide for 6 provisions is amazing!

Seditious Aristocrats: You have a lot of spies so this card can get you a lot of value.

Emhyr: I just like my big boi.

Written by Bomblin


In my opinion, dwarves are a super boring archetype. This version makes it more fun. It is also not a bad deck but lacks a tiny bit of control. The combo is to use Filavandrel from Isengrim’s Council to create Zoltan’s company. With Francesca and the original card, you can create a lot of Rowdy Dwarves! Then, you finish the round with Zoltan: Warrior.


– Cute, big combo

– A lot of points outside of combo with Brouver

– Armor can protect you from pings


– Yrden

– A lot of setup

– Be careful not to overswarm

Core Cards:

Brouver: helps you win the round where you don’t use your combo.

Francesca: Mostly used for Zoltan’s Company but can be flexible with Council or Call of the Forest

Dwarven Chariot: Spawns Rowdy Dwarves and gives armor to set up Brouver or to protect engines.

Written by Bomblin


I built this list to revisit the self poison archetype after the Wretched Addict received a nice buff recently. However I ended up with a hybrid list that features several sketchy locations and a nice Syndicate vibe, so it suits this category.

Your strategy is starting your engines early and harvest points from overspending. You can play your cards as you draw them, but save your spenders for the end of the round. So the coin management is pretty simple, and so is your point generation.


– Wretched Addict is a pretty good card now

– Three different possible targets for Dwimveandra

– Beggars work well with Caesar Bilzen, if Sigi Reuven is not available


– Little removal in this deck

– Self poison package is a bit clunky, Wretched Addicts often need a second round before they get started because Gellert is vulnerable

– Fisstech is bad for you

Core Cards:

This deck is not as much about particular cards, but more about the theme.

Written by Escanbryt


I am trying to make Vampire deck good every single season. I’ve tried full-on vampires, mixed them with Frost and now it is time for a control heavy decklist. And it works quite well!


– Nice combo with Orianna

– A lot of control

– Vampires


– You lose against Veil and no unit decks

– Small cards that require setup

– Can be bad in short rounds


Core Cards:

Toad Prince: amazing 4 point removal that can bypass shields and armor for relatively low provision

Orianna: winner of a long round if hidden behind the defender

Yghern + Ozzrel + Golyat: old combo is back after recent provision changes!

Written by Bomblin

Becoming A Pro


The core idea of this deck is to use one of the recent additions to the game, Mushy Truffle, to protect possibly one of the greediest cards in the game – Vattier. You might be asking yourself why use Mushy Truffle over cards such as Armory, Petri’s Philter, Thunderbolt or perhaps even your Defender. The answer is cost-efficiency, as all of the previous cards either rob you of way too many points alone, or can take place of other, better cards and thus weaken your deck overall. Mushy Truffle provides you with some extend of protection and even if Vattier gets answered or you don’t draw him, you are still left with a stellar card capable of generating over 20 points. The deck has been proven by reaching Pro Rank and is capable of climbing further. 


– Vattier’s crazy potential unburdened by wacky tech/support cards.

– A very strong Assimilate and control packages.

– Multiple finishers/plans for the final round – flexibility.


– Difficult to pilot and susceptible to a degree of rng with draws.

– In some matchups even 5 power won’t be enough to keep Vattier alive.

– Finding proactive plays can get tricky depending on your hand.

Core Cards:

Vattier de Rideaux: Freedom has never been sweeter as Vattier can exist without a bunch of silly cards now. Usually your R3 card but in some heavily unfavorable matchups (Swarm, Control or Movement decks) you can also play him earlier if you know he wouldn’t stick anyways. Unbelievable potential, he can reach over 30 points of value quite often. Most often played as the penultimate card and boosted by Mushy Truffle immediately for protection. 

Mushy Truffle: Can protect Vattier, triggers Assimilate twice, Allows you to use your opponents bronzes against your opponent, provides you with carryover if played in R2. This card is crazy. You always wanna draw it regardless of whether you plan to play Vattier or not. Illusionists are both quite powerful and very fun to play with. 

Ramon Tyrconnel + Soldiers: The reason for why I opted for Ramon (Aside from loving the card!) was that he can provide you with an additional lock that could potentially unblock your Vattier. Furthermore, he can give you extra Assimilate engines and more proactive control setup with Slave Hunters and a variety of useful things with Illusionists. Ramon can be really draw dependent and you should keep it in mind, though, when using Roderick, Joachim, or when shuffling in general. 

Written by Mercernn

Overview :

The main idea of the deck is to punish your opponent with their own strategy. Usually Vilgefortz Renegade targets include Heatwave, Echo cards or Combo cards which you can pull off with Artaud Terranova and Coup de Grace. Ideally in round 1, you thin with Blightmakers, set up spying with Turncoats and Mage Torturer. Then Fercart into Dead Man’s Tongue for thinning and tempo. Nilfgaard usually prefers a longer round, so when you win round 1 proceed to dry pass round 2 and  take the long round 3. There are some exceptions depending on you matchups like Traps, Relicts, Double Cross, etc. 


-Great on red coin

-Has good control like locks and tall punish

-Has engines and tempo to win r1


-Can be bled out of good cards

-Less proactive

-Disciplined mulligan is required to not brick your mage assassins

Core Cards:

Vilgefortz Renegade: Great punisher for when the opponent has used tall punishes or echo cards for you to steal. Basic idea is to swap their best card with a bronze tactic from hand which you can then later play with Lydia’s ranged ability.

Lydia van Bredevoort: Pairs really well with Renegade as she can take back the tactic you put in opponent’s GY

Vincent Van Moorlehem: Pairs really well with Imposter

Coup de Grace: The deathblow really helps setting up your Renegade, when the opportunity strikes take it. Use Renegade to get that card you killed with Coup in your hand.

Artaud Terranova: All the spying tags in the early rounds really help you in setting up combos with the Renegade in Round 3/Final Round.

Fercart: Helps you to thin your deck and set up targets for Coup and Artaud. Great when he plays Deadman’s Tongue or Invocation .

Thanned Turncoat : Utilized with Fercart it becomes a nice engine combo that also sets up your Artaud

Blightmaker : Always wants to thin your Mage Assassin

Deadman’s Tongue: Used on Emissary and  Informant most of the time.

Written by Decode789


If you know me I always enjoy some wholesome Scoia’tael and this particular deck has quickly become a personal favorite. You may take a look at this list of cards and be confused but I swear it makes sense! The original deck idea was to play as many Sorceresses and Bountiful Harvests as possible; I first tried it with Idarran but have since opted for a more consistent variant. With this final version the idea is to create 2 Bountiful Harvests (while leaving the original 2 in deck) then put them back in deck and play all 4 at once through Simlas. For a sweet and simple explanation, GhostArya (who has enjoyed success with her own version of this deck) said it best; “Get Simlas and 4 Harvests or lose”! Also shoutout to Danamariani from Twitch chat for the perfect deck name. 


– Quite consistent

– Very satisfying finisher

– Sorceresses intimidate opponents 

– Great carryover

– Actually likes Blue coin 


– Falls apart if core cards are missed

– Fears running into Graveyard punish

– Can overswarm in bad situations 

Core Cards

Filavandrel aen Fidhail: One of our ways to guarantee an early Harvest. Ideally we handbuff him with a Vrihedd Saboteur or with a well placed handbuff from another Harvest. Cursed Scroll is used as the stratagem mainly to guarantee Fil on hand so he can be buffed. 

Triss Telekinesis: Our second card with pretty high potential to guarantee an early Harvest. Almost always works unless you run into an opponent with many specials. We are running only 2 sets of bronze specials to make her more consistent. 

Johnny & Sarah: Very underrated cards that work extremely well with our gameplan. We can commit one of them in an early round to secure victory but would love to have both for our final Simlas combo. Can often find them handbuffed or use a leader charge to get them out of removal range.

Alissa Henson: The centerpiece that enables our combo, she shuffles 2 copies of a bronze (Bountiful Harvest) from your graveyard back to the deck. It’s very important you play her before you go for your Simlas. It’s risky to do this before the final round because you could draw into the shuffled cards so ideally it’s done in the same round as Simlas.

Simlas Finn aep Dabairr: The glorious Elven Sage himself who allows for our giant point swing of playing 4 Bountiful Harvest in a single turn. Remember to give yourself ample time as the sequencing of clicking 9 cards in a turn sometimes lasts the full timer. It’s advised to not get a Whisperer in longer rounds as you will often run out of space. Also keep a unit in hand as to not miss out on all the handbuffs from the Harvests, its great to see them all go on Gord for example.

Written by Kalvino


The main idea of the deck is to have the highest Skaggs as often as possible. If you miss Skaggs in the early game do not worry as you have Filavandrel, Defenders and Sorceresses. 


– Can use Red Coin to secure carryover

– Strong engines

– Skaggs offers great removal

– If everything goes well our finisher is huge


– Easily punished on Blue if your hand is bad

– Luck of the draw

– Torque can miss target cards if there’s too many units in hand

Core  Cards:

Torque: Bread and butter of the deck, always have to handbuff him when you get the chance

Filavandrel aen Fidhaill: Ideal number for him would be 8 or 10, 12 can sometimes backfire so if you are sure that getting the Waters of Brokilon would win you the game then go for it.

Dunca/Hawker Smugglers: Smugglers should be protected with the leader ability whenever possible because these are your handbuff engines.

Simlas Finn aep Dabairr: Bountiful harvests is a great combo often used to defend the bleed from the opponent and simultaneously handbuffing your cards.

Forest Protector: Bountiful harvest can get you out of a tight spot when you need that small tempo. Into Rebuke for the control option as well.

Vrihedd Saboteur: Filavandrel / Sorceresses

Written by Decode789


I love Glusty. I love AQ. I love Shupe. I love She-Troll. I love Renew. How about combining all of these ideas in one deck? It is perfect. Use your Glusty in round 1 because you want to use him again the round 3!


– A lot of control

– No one expects double Glusty

– Nice combo finisher


– Resets

– Korathi heatwave on Glusty

– Sometimes it is slow

Core Cards:

Renew: Most of the time you want to use it on Glusty to have your combo again. However, there are situations where it is better to use it on Whispess, defender, or even she-troll!

She Troll + Vran Warrior + Wererat: if you can get the combo going on, you get 3 points per turn!

Shupe + Radeyah: Nice value cards!

Written by Bomblin


Deathwish has recently been buffed so I wanted to give it a try. Do you want to slam Rotfiends in your opponent’s face? Then this is the deck for you!


–  Can generate a lot of points in a short round

–  Has a control aspect where people are forced to play either around Fiends, Miruna or Toad Prince 


– Goes tall on consume cards

-Opponents can play around Miruna or Toad Prince

Core  Cards:

Mushy Truffle : This card can enable your bonded ability for your Harpy when required.

Penitent: This card can be used early to thin out either Pugo/Golyat from your deck which enables your Ozzrel later on.

Haunt : This is the core deathwish enabler of the deck. Helps you proc Dettlaff, Miruna or Harpies when you are short on consumes.

Cyclops: I would like to call it an offensive consume where you just yeet the Fiend dealing 5 damage and also procing the deathwish of 5 damage. It is a flexible card among deathwish.

Dettlaff: In a short round, Dettlaff and your leader can generate a huge amount of points.

Urn of Shadows: Another useful tool to enable your deathwish abilities when you are short on consume cards. Usually for Archespore thin, Miruna seize or Penitent thin.

Written by Decode789


So first of all, keep in mind that this deck is supposed to be an attempt to use different neutral cards together with the power of Northern Realms to create some unique combination.
It surely has its strengths but also lacks some sort of tempo or heavy control options for certain matchups.


The core idea is to play your Poor f* Infantry, turn them into Kaedweni Revenants with Draug and overwhelm your opponent with your specter army. Then, using Land of a Thousand Fables to turn your second Amphibious Assault into another Draug, you do all this again. Maybe with some Poor f* Infantry you have left, maybe with some other humans. 

Obviously, you can also use your Radovid’s Royal Guards, Dun Banner or Maxii Van Dekkar in addition to some leader charges in round 1 to place humans on your side of the board, turning them with Draug instead of your Infantry. 

Core Cards:

The Mushy Truffle is there to give you more Poor f* Infantry, while Casting Contest can help you to reenable the Revenants Order Ability and also boosting it up. While cards like Vincent Meis and Margarita Laux-Antille give you some control options on your opponent’s side of the board, the Siege Ladder is necessary to move around your Revenants, making them more flexible in what row you want to spawn more. You sometimes might overswarm a row pretty fast if you are not careful, so see them as your strategic movement.
Mandatory to this list is the Land of a Thousand Fables on Amphibious Assault, as only its order can turn AA into Draug…otherwise the core strategy won’t work. Therefor we have Pincer Maneuver as our leader ability in addition to also playing Oneiromancy…just to be sure. 


Anyway, that’s basically it. You might find decent matchups, you might get in trouble versus other decks, but it surely teaches you sequencing in Gwent and can be a lot of fun if everything works out, while also strong enough to overwhelm your opponents. If you want to, you can change cards a bit, like a second Aedirnian Mauler or even including Sabrina Glevissig.

Written by Sawyer1888


This deck is very control-heavy and has a few cards and combos that can slam down quite some points. The signature move is a three card combo of Tuirseach Veteran, Megascope and Idarran that yields 27 points for 17 provisions. This can usually only be countered if the Veteran is removed right away, which is kinda easy, but not obvious. And the Veteran can be made harder to remove, if one of the locations has its Order available. If you play greedier, the locations can both benefit from Idarran, if played after the combo.

Otherwise you have the Portal with the Bear Witcher Adepts and almost exclusively high base power units. So you can just play Triss Merigold as a plain removal card whenever needed, the only real brick being Geralt: Quen. Maxii van Dekkar and Cursed Scroll help your consistency.


– Can create a lot of pressure on red coin

– Has a lot of options to disrupt engine decks

– Bleeds well and has a good short round with Geralt: Quen and Bear Witcher


– Feels awkward if the Tuirseach Veterans get answered early

– Falls short if the removal doesn’t really disrupt a strategy

– Can sometimes have a clunky hand

Core Cards:

The combo cards are the core obviously, but beyond that it’s also not easy to change cards here. Cards like Portal, Marching Orders and Triss Merigold have specific deckbuilding requirements. And this deck feels really synergistic if you consider that this is a control-pointslam-deck. So I wouldn’t recommend changing too much here.

Written by Escanbryt

Honorable Mentions


This is a highly greedy, inconsistent but super awesome SY meme deck to have fun with. Off the Books leader is essential as we don’t have a lot of ways to generate coins. Some cards can be used for Tribute (0). Basically has 3 main combos that can be utilized to make your opponent’s eyes roll back and forth while trying to understand what is going on!! 


– Super greedy!!!

– Fun interactions/combos

– Feels good to pull off


– Inconsistent

– Super draw dependent!!!

– Very vulnerable to tall removal

Core Cards:

Gellert Bleinheim + Salamandra Abomination: Can be used in any round, only if you have a full hand. Main goal is to have Abomination poisoned then add veil to it (via Crystal Skull or Stolen Mutagens). Try getting as many coins as possible and maybe commit a leader charge as well (not more than 7 though). Use Bleinheim and spam its fee order on Abomination. 1 coin will equal to a 4 point boost on Abomination (Veil will protect Abomination from second poison), with enough coins you can get about 30-40 points in a single turn. Can be spammed until Adrenaline 6 (Abomination self-purifies on turn end). Can help pushing your opponent to pass or bait a tall removal

Madame Luiza + Tinboy & Savolla: Can be used at any given moment to win a specific round or get out of a nasty bleed situation

Greater Brothers + Apothecary + Teleportation + Vlodimir: Make sure to initially use Greater Brothers while you don’t have any coins in your purse. Use Insanity until power drops to 2, then play Apothecary using Tribute for both heal and boost then use Insanity again to further boost your armor. Rinse and repeat (second apothecary or via teleportation) for a sweet 35-40+ armor on Greater Brothers. Last card should be Vlodimir to swap armor with power for a nice big finisher.

Bekker’s Dark Mirror: Can be used offensively but also as an extra/backup heal/boost on Greater Brothers for even greater boost!!!

Triss Telekinesis: Chance to get extra Stolen Mutagen or Teleportation 

Written by Pokkas88


This was our fourth Meme Snapshot, we hope you enjoyed it! Hopefully we can all agree on the fact that there are plenty of decks included for all kinds of players that don’t want to contribute to the meta. For players that would like to have a good time, that want to role-play and want to go put their boot in the meta and claim their seats among the kings.

A big thank you to Carrost, Escanbryt, Sawyer, Mercernn, Decode and Pokkas for providing us with their decks! Otherwise it would have been somewhat one-sided, with only decks from Bomblin, Kalvino and myself. We hope that we inspired you to create your own memes or own versions of the decks with this Meme Snapshot. But for now, Bomblin, Kalvino and I will fare thee well, and we’ll see you again in Meme Snapshot #5!

Do you have a unique meme deck? Then please contact us on Discord and we will consider putting it in our next Meme Snapshot!

Please consider checking out our article section where you can find plenty of articles. From member interviews to deck guides and more!

Bandit of the Month (October) | Exclusive Interview with Escanbryt

Your unceasing hard work and dedication made our Seasonal Mode page what it is today and we are all impressed by the amount of passion you put into it. Your card reveal of everybody’s favorite Meditating Mage brought a lot attention to our website and we hope that BOTM will bring as much attention to you as possible, because you truly deserve it! May the season of Escan never end!

Babyjosus: Hey Escanbryt! What does it mean to you to receive your first BOTM?

Escanbryt: I appreciate your appreciation. 🙂

BJ: How have you enjoyed working on the seasonal mode page in the last months?

E: I wanted to find a way to continue the seasonal guides after the monthly rotation became a weekly one. The format that we have today is possibly the best way you can do it. While not all decks remain up to date all the time, they often remain viable due to the fact that there are few shifts in seasonal mode metas. So I think I am pretty satisfied with this compendium.

BJ: What can people expect from you in the future when it comes to the seasonal mode?

E: The seasonal mode page will receive an update from time to time if there is a nice new deck to share, but otherwise I consider this project completed now. Most seasonal metas are solved and stay solved, basically.

BJ: What message would you give to the supporters of BG?

E: I appreciate your appreciation as well. 🙂

You can find out more about Escanbryt here.

Theme Snapshot #2: Shupe

Article edited by Weevil89 & banner made by Decode789.


Since you all have to wait for the next Meme Snapshot to be released next season, Bomblin and I have decided to introduce the Theme Snapshot. This snapshot will focus on different themes, such as Ciri: Nova decks. but only 1 deck for each faction with potentially a few Honorable Mentions. Our plan is to release the Theme Snapshots between each Meme Snapshot.

Today, we will be focusing on Shupe-only decks in honor of Repek. We hope you will enjoy these decks during the dry period of no meme decks from us!


Try to not queue into a regular meta deck and also try to win one more round than your opponent. Don’t use leader with full hand.

Edit: Even if the first statement is truly an important aspect to be successful, they key strategy with this deck is to use its tools as effective as you can.

You have access to removal, tall punishment, versatile locks with the Letho of Gulet and his buddies, but also some amount of consistency and the board purify Siegfried of Denesle.

Use these wisely, improve your hand with cards like Vicovaro Novice, Maxii Van Dekker, the classic leader + Snowdrop combo or especially Doaderick Leumaerts, who can help you find certain key cards. Courier can not only improve your hand, but also synergise with Vilgefortz.

Obviously, if possible, you want to have Vilgefortz: Renegade in hand together with Vypper, to maybe grab an early echo card and get your points back on board. 

The question now is: Can you help Shupe and his Vilgefortz escort to prevail in this season?

Written by Sawyer1888.

With the last BG Snapshot I showed you, my fellow Scoia’tael Dh’oine, the beauty of
Triple Gezras. Today I bring you yet another chance to improve your happiness three times with
Triple Shupe! We have our base copy of Shupe and as I’m sure you’re aware Alissa allows you
to shuffle Shupe back to the deck. I like to do this first then Oneiro out the second Shupe while
Francesca is on board to play Two Shupes at once. We also have Alzur and Spells for some
nice points!

-3 Whole Shupes!
Uma can highroll
Alzur can highroll
-Can 2-0 with perfect hand

Alzur can lowroll
-No engines
-Bad in long round 3

Core Cards:
Shupe: Good Gwenti Card, Bestestest

Alissa: Ideally used for Shupe

Radeyah: Nice pointslam, sometimes Cursed Scroll comes in clutch

Francesca: Best to double play Shupe, also nice on Uma

Alzur: Save Orb, Oneiro, and Uma for nice value

Written by Kalvino.

New expansion, new cards. specifically for the bounty archetype! And with Shupe being one of the notorious hunters in the universe of Gwent, the Witch hunters decided to take him in to succeed in their cause of destroying the meta. This deck is all about killing your opponent’s units with bounty and spending the coins you get from them.

– A variety of control options.
– A spender whenever you need one because of leader ability.

– Bounty can be a bit slow since you have to apply the bounty on a unit before you can destroy the unit.
– Can only apply 1 bounty.
– Because its a Shupe deck you can only run 1 bronze of each.

Core Cards
The Brute: While its a bit of an expensive card, Octavia makes sure you will always be able to play it, and if you are able to kill a high base powered unit then this card get easily its value.

The Witchfinder: Great setup for Graden.

Shupe: You can charm your opponents units, what else do I need to say!

Written by Babyjosus.

If you want to read the full deck guide then I would like to suggest you to click on the deck image.

Written by Mercernn.

Inspired Zeal is one of the strongest Northern Realms leader abilities. There are a lot of cards that synergize with it well and Shupe decks allow to play a few of them in a deck. At the same time, you can squeeze in some tech choices and cool bronzes. The deck looks very similar to the current devotion meta deck, It just uses the power of Shupe instead.

-has few very powerful spells.
-can be powerful in long, greedy rounds.

-lack of consistency.
-bronzes generate points very slowly.
-you are often forced to commit in earlier rounds.

Core Cards:
Duel cards: the staple cards of Inspired Zeal leader ability. Also, Radeyah can create a stratagem with a shield. If you combine it with a duel card, you can get a huge tall removal.

Lyrian Arbalest and Lyrian Cavalry: almost every card you play has an order ability so both cards are basically 1 point per turn engines.

Raffard’s Vengence: Amazing card that lets you play two engines at the same time. It also has a great synergy with a leader ability and has a bonus, underrated, crew ability (Remember that Siege Support can reduce its CD!)

Written by Bomblin.

With the introduction of Alissa Henson in a new expansion, every faction can play Shupe twice! Skellige, however, can do it four times! Yes! This is quadruple Shupe Skellige! The plan is to spend all your powerful golds in round one and then replay them in later rounds after using Lippy Gudmund.

-very consistent.
-can fit in a lot of „tech choices” cards.

-can be awkward to play.
-the maximum amount of points you can generate is limited.
-rely on perfect sequencing.

Core Cards:
Discard package: Alongside Snowdrop, the discard package can help you with finding key cards and also generate a lot of points. Especially, if you can greedily play Snowdrop and Coral.

Xavier: This is a tech choice card that works especially well against Skellige (Rain deck in particular). He can also be used to kill echo cards and carry overcards (e.g. Orb of Insight, Crowmother, Flying Redanian).

Siegfried: Another tech card, this time to counter meditating mages. Feel free to change it to other cards like decoction if you do not encounter NR.

Written by Bomblin.


And that was our second Theme Snapshot, we hope you enjoyed it! We hope that we inspired you to create your own memes or own versions of the decks with this Theme Snapshot. But for now, Bomblin and I will fare thee well, and we’ll see you again in Theme Snapshot #3!

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Slavic Saturday: Fiend (EP9)

𝐺𝑤𝑒𝑛𝑡'𝑠 𝑣𝑒𝑟𝑠𝑖𝑜𝑛 𝑜𝑓 𝑓𝑖𝑒𝑛𝑑


To the early Slavs, forests and swamps were omnipresent. Around farms and villages as well as on the mountains, the woods were inescapable. And in the shadows of those trees, spirits lurked.

Most spirits in Slavic mythology aren’t depicted in a positive light. Tales of demons in the shadows of the night spread all across the Slavic tribes and nations, and one of the most frightening tales told was that of bies.

Bies is an evil and malicious spirit from Slavic mythology. He is the personification of all evil forces nature can muster.



The word “bies” or “bes” is close to a Lithuanian word for dreadful – “baisus”.

Other origins of the name can be found in old Proto-Slavic “bĕsъ”, which means “causing fear and terror”.

Polish word “zbiesiony”, describing someone under an influence of evil, is derived from the word “bies”.

The appearance of a fiend and its habitat

The devil was said to have many forms. One of them was a form of a shaggy beast with horns, hooves and a tail. Bies  was allegedly lame and limped on one leg. This ties to a legend, where the creature got in a fight with one of the deities, after he was thrown down from heavens and injured his leg.

Later on, Christians adapted this story into their own mythology, turning the primordial Slav demon into an angel who was thrown from heavens to the ground.

Other sources depict Bies as a horned hairy being, with wings and a tail, wearing a dark cloak and smelling of smoke.



Legends claim that this demon was powerful enough to take control of a person’s mind, being able to subjugate their will completely, which lead to the victim’s eventual insanity. This is where the word “zbiesiony” comes from, as the person that was under the influence of Bies was referred to as “zbiesiony”. At this time in history, it was common to attribute all mental disorders to an unnatural cause and being possessed by Bies was an easy explanation.

One of his other skills was an ability to cause blindness.

Ever so often, Biesy (the plural form of Bies) could be found at remote crossroads, where they were waiting, taking the form a common animal, to ambush clueless travellers. If one happend to stumble upon an animal on a crossroads which happend to produce unusual sounds, like a dog meowing or a cat crowing, the best course of action would be to turn on ones heels and run away, as this would be a clue that the animal in question was in actuality a ferocious demon.

Biesy were said to live in prehistoric forests, deep in caves or swamps far away from human settlements. There are also sources that claim the favourite habitat of these devils were deep, abyssal canyons. If one happened to get lost and ventured too close to the demon’s domain, chilling shrieks and malicious giggles would be ones last warning before a certain  and horrific death.

Biesy were also said to guard riches underground and even to this day, some old castle treasures are rumored to be guarded by these long-serving devils.


Conclusion - The Christian influence

The superstitious faith in demons, which was so natural to humans, especially in medieval times, resisted the purge of folklore the Christian Church oftentimes enforced and the idea of a Bies, although slightly modified, survived. In Christianity, Bies assumed the form of all the explainable evil in the world and became the foremost scapegoat for people’s misfortunes.

This was the ninth episode of Slavic Saturday. There are many other creatures I am ready to cover for you, my lovely fans. If you missed our previous episodes then you can find them here. I hope to see you all return next Saturday!

DrDenuz is a guest writer for Bandit Gang. You can find him on Twitter, Twitch & YouTube.

Slavic Saturday: Leshen (EP8)

𝓖𝔀𝓮𝓷𝓽'𝓼 𝓿𝓮𝓻𝓼𝓲𝓸𝓷 𝓸𝓯 𝓛𝓮𝓼𝓱𝓮𝓷


To the early Slavs, forests and swamps were omnipresent. Around farms and villages as well as on the mountains, the woods were inescapable. And in the shadows of those trees, spirits lurked.

Most spirits in Slavic mythology aren’t depicted in a positive light. Tales of demons in the shadows of the night spread all across the Slavic tribes and nations, and one of the most frightening tales told was that of Leshen.

Leshen/Leshy is an Eastern Slavic is a minor deity of the forests. He governs the whole woodland and all the hunting in his domain.



In Russian his name is леший, in arabic lʲeʂɨj; literally translated to English as  “he from the forest”.

Here are also some of his other names in different countries. Main name variations:

Borovoi – Polish: Borowy – “he of the forest”

Gayevoi – Polish: Gajowy – “he of the grove”

Leshak – Serbo-Croatian: Lešak


The appearance of a leshy

In his human form he appears as an old man with long white hair and beard,  glowing green eyes and a hairy body. Sometimes he is portrayed with short claws or even horns. He assumes his human form to lure wanderers into a false sense of security.The old man is usually dressed in a caftan with a red belt and carries an osier or a stick.

It’s hard to tell him apart from a regular old man, but there are some signs that can help you distinguish him from your grandad – he has no shadow and the buttons on the caftan are poorly done.

In his other, more monstrous, form, his skin is green and as thick as the tree bark, as is his hair.  The height of the leshen in the forest is determined by the height of the trees, meaning he can be as tall as the tallest of the trees and as short as a blade of grass, when he ventures out of the forest and wanders through a field.

Leshy can also take on the form of various animals ranging from bears, wolves, rabbits to  red cockerels.



Leshy doesn’t solely spend his time deep in the forest but is also known to venture into the meadows and is mostly active at night.

Mostly there is only one green man per forest but if there are more, there is one that governs the rest.

On one hand, some of the Leshys are lone wanderers living in caves and forest wastelands, on the other hand, they build spacious homes where they live with their many wives and children. His primary role is to keep the forests safe. The green man doesn’t tolerate thieves or whistling and shouting in his woodland. Annoying visitors of the woods are banished by Leshy’s roar or various pranks he plays on them. Once he passes a person disturbing the peace of the forest, said person loses their memory.

He doesn’t only keep a safe pair of hands over the forest but its inhabitants as well. The wolves and rabbits are considered his herds, and bears, his favourite type of animal, are often invited to feast in Leshy’s household.

His presence can be heard by the buzzing of the leaves and the trembling of the trees. The forest deity also has a rich variety of sounds he makes, ranging from animal calls, laughing, whistling to clapping. He is also able to make your voice echo, so when you hear the words you say twice, you better say your prayers, as you have stumbled upon a Leshy and are now at his mercy.


The malicious side of leshy and the precautions against him

Leshys are very fond of luring girls and children into the forests where they defile them and return them only after a long time, if ever.  A serious threat to villagefolk or settlers living near the forests.

They also like to steal the children of humans and exchange them for one of their own.  Their offspring is usually strong, but  very dumb and gluttonous. Also, once they reach the age of twelve, the changeling flees back to the forest.

People who try to make their way through the woods and are unfortunate enough to bump into a grumpy Leshy will mostly like be led astray by the creature. Either into a swamp where the unfortunate traveler will drown or to a wasteland, where they will succumb to starvation.

One of the precautions one can take is to simply bribe the leshy by giving them various gifts and sacrifices, mostly bread with salt. There are also some charms that can make you overpower the Leshy and control it. One of the easiest safety measures against them is to wear ones clothes inside out or to swap the left boot with the right one.



This was the eight episode of Slavic Saturday. There are many other creatures I am ready to cover for you, my lovely fans. If you missed our previous episodes then you can find that here. I hope to see you all return next Saturday!

DrDenuz is a guest writer for Bandit Gang. You can find him on Twitter, Twitch & YouTube.