Disclaimer: The Radovid + Uprising interaction has been hotfixed shortly after the publishing of this article. The core of the deck was not affected, but the very combo in question should no longer work. You can swap Radovid for a card of your preference.
The time has finally come for the one and only rightful king to make it back to the game. Radovid allows you to regain some of your leader charges, which not only enhances the original power and utility of the leader ability of your choice, but he can also be used for carryover purposes on top of that.
Following this approach, Radovid can reward you with up to 31 points! Is this intentional? Apparently it is! Will this interaction get nerfed or changed eventually? Well, no idea, but one could guess so, as it seems astronomically busted!
The deck itself aims to get payoff from swarm by utilizing not only your ability, but also Queen Meve and Draug, both being rather undervalued cards. Therefore, your general game-plan would be to preserve at least one of these, if not both, for a long round 3 and then overcome your opponent there.
- Crazy long round potential
- Multiple finishers/potential strategies to follow
- Capable of surviving bleeding
- Vulnerable to row punish and certain tech tools
- Can experience a lack of consistency
- Swarm can lead to overfilling (especially against NG)
King Radovid V: A very powerful card capable of allowing you to reuse your final Uprising charges and thus spawning two additional Lyrian Scythemen. In order to achieve this, make sure to always use all of your charges before you use Radovid‘s deploy and consequently order. Make sure to plan out your spacing and timing, so that you wouldn’t overfill your rows for the “procession” of Lyrian Scythemen under his command.
Queen Meve: A card that is capable of unparalleled power in long rounds. We’re talking about 30 to 40 points if all goes in your favour. On the other hand it might be the number one target for Heatwaves and Invocations of your opponents, bear that in mind. In many cases, her boost potential increases not only the potency of your leader, but also empowers other cards such as Vissegerd or Temerian infantry.
Draug: A very good damage engine provider that benefits from Poor Fucking Infantry in particular. The card also has a lot of second hand utility in many matchups. You can transform Counts Caldwells against Keltullis to stop them from moving to the other side or Joachim and other Spying units against Nilfgaard to block Coup de Grace. Be careful to not transform Meve or other crucial cards which you might opt to preserve!