This is ‘’Gascon’s Most Wanted’’, a series by Babyjosus where he sits down with fellow content creators and pro players within the Gwent community. Our favorite content creators and pro players tell us about themselves but also about the happy, the sad and the most memorable moments throughout their careers. In this edition, Babyjosus speaks with the authors of Glittering Girly Gwent Gaming (GGGG) Princess Poppy and Easha Dustfeather – with Poppy being the sparkling princess that everyone could need in their life and Easha being the black demon cat that everyone is trying to avoid because of bad omens. They talk what GGGG is about, its future and also about female content creators nowadays in Gwent.
Babyjosus: This is the first time I interview two content creators at the same time, so congratulations to you both. I recently stumbled upon the website and I must say that I was pleasantly surprised to find the blog. Considering that I have never heard of GGGG before. Could you both tell the reader what GGGG is about and what it aims to achieve?
Princess Poppy: Thank you for the invitation. We are – okay, okay Easha, don’t give me that look – at least I am glad you are having us.
Our girly blog is meant to bring some cuteness and glitter to the dark and grizzly Witcher world just to bring a contrast to the table. That is why our posts are full of silliness, bad puns, meme deck guides, and whatever else we can possibly come up with – from girls but not only for girls. Gwentlemen are welcome as well.
Easha Dustfeather: Writing of contrasts, that is why I am part of the blog as well. I doubt anyone could endure the full pink and girly assault without a break. We also wanted to fill a niche in content creation. Most of the existing content is just about meta decks, how to become a better player and lots of competitive topics in general. In contrast Glittering Girly Gwent Gaming looks beyond numbers and competition: at the artworks of the cards, at the lore, at the people behind the game… We felt this aspect was underrepresented and so is the blog format when it comes to Gwent.
BJ: I am delighted to hear that Gwentlemen are welcome too. Otherwise, I would have to end my subscription to the website. Jokes aside, I like that you two went for this approach compared to what you see normally. It’s very creative. So, do you two discuss any ideas before working on an article?
ED: Ideas usually come spontaneously, be it a new patch, something we spotted at a card’s art… So, we are talking less about ideas and more about actual writing, as without appropriate planning a blog post written by two authors would be terribly chaotic. It is very rare we put an idea aside, and even if we do it’s mostly just on hold and not forgotten.
PP: There is nothing wrong with a little chaos, but I agree. We usually brainstorm some ideas and puns, divide a topic into several sections, each of us works on one and edits the other’s writing. Research and layout go to the one of us who has more time to spare at that moment. That’s one of the advantages of working as closely together as we do: each of us knows all the ropes and can pick up the slack, if necessary.
BJ: I see. I also noticed this month there has been a lot more content on GGGG compared to the usual frequency of the minimum of one time a month because of Blapril. What’s it like to have to produce a lot more articles all of a sudden?
PP: Difficult, as we already had to match our schedules and doing that much more often complicates things a lot. We set a realistic goal for ourselves and tried to make it work. Luckily both of us were able to spare some more time than usual that month, otherwise we would not have agreed to participate. At first, I wanted us to do one post per day, because there was a sparkly rainbow award for this. But, after some planning what topics we would actually write about, we saw that quality would suffer if we did, as some posts might have been not much more than one-liners and that is certainly not the quality we are aiming for.
ED: As a solo writer you can sit down and publish whenever you want, but we need to be aware of what the other one is doing to work effectively. And if we cannot possibly manage to meet and work together, there is always the failsafe option of a Single-Scribble instead of our usual Double-Doodle. We try to avoid that as much as we possibly can, as the concept of Double-Doodles is a trademark to our blog, but we rather publish a Single-Scribble than nothing at all.
BJ: Are you afraid to run out of any ideas to write about, now you are forced to come up with something every two days?
PP: Not at all, I doubt we will ever run out of ideas. CDPR is constantly improving the game, adding lots of new wonderful artwork to discuss. There will always be a topic to poke fun at among the player base – and we can write about it with tongue in cheek.
ED: That aside we are never forced to write something. The blog is our hobby and no obligation. We are not earning money from it and are our own bosses. If we were not enjoying it, we would just stop and announce in all ciriousness that there won’t be a post this month. This is unlikely to happen, but at the end of the day you cannot write silly articles and be funny on demand. It just happens.
BJ: As somewhat of a writer myself I know there needs to be some kind of inspiration to write about something. And as you mentioned earlier that Blapril takes a lot of commitment and time. Are there any other projects planned in the future?
ED: We will probably go back to our monthly posts. Our blog is our project and constantly evolving. We started in August 2019 and there is still much to learn about blogging which is a yet another project by itself. Maybe we can do some more collaborations like this one here, or maybe a Glittering Girly Gwent Gaming tournament full of meme decks once CDPR provides the spectator feature for it.
BJ: I would love to collaborate on an article where you both write about some of the more known bandit cards in Gwent. And right now, it’s just the two of you. But, will there be a day that another female content creator is going to join the team?
PP: Team? Which team? We are no fancy-schmancy esports team. It’s just the two of us dancing on rainbows. I also think Easha and I pretty much cover the tasks which are to cover. Each of us is author, editor and web designer in one person. More text colours in our articles might get confusing as well, so… No – there are no plans to get more persons on board for now. If somebody would join, it would probably be a longer process of getting to know each other instead of scouting people or looking through applications. There is no formal application – you sort of just end up being part of it.
ED: The only aspect in which we are lacking now would be social media. You mentioned yourself that you stumbled upon our blog. We do not advertise outside Discord and there is no Twitter or Reddit presence. We would probably get a lot more attention if we would promote GGGG there. When we interviewed CDPR’s Community Manager Alicja, she posted it on her Twitter and suddenly viewer numbers spiked. Regardless, we are not doing this for numbers and “stumbling upon our blog” would probably be our marketing concept – if we had one. We appreciate it if our readers spread the word and share it on those platforms but managing a social media presence is nothing we can or want to spare the time for right now.
BJ: Speaking of female content creators. Poppy, I read on the website that you had a small rant back in the day that women were totally underrepresented in content creation. What do you think of that statement now? Does it still apply today?
PP: That got much better! We started our girly blog, after all.
BJ: You are not wrong. So, what would you say to a female Gwent player out there that wants to do content creation but needs the courage to start?
PP: Get support. I mean it. There can be a lot of backlash from random internet strangers who see only GIRL and not the person and her content behind it. If you are not as ignorant as Easha or do not have good friends who would act as moderators and emotional support, I’d guess it can be very hard and tiresome. Start small and get some nice people on board. Don’t dive into the depths of the dark and cold internet without a trusty crew.
BJ: That’s some great advice. Personally, I have no clue if there are any female content creators for Gwent on YouTube for example. They seem to be underrepresented there compared to a platform like Twitch. I know that Ceely, a member of Team Aretuza and one of the bigger Twitch streamers is planning to start doing YouTube. Has there been talk of doing YouTube with GGGG?
PP: Not at all, or do you happen to know a Demon Cat-ish to English translator? I’d also rather not stand in front of a camera. You see, everyone loves cats and Easha abuses that fact to lure in her victims, but when it comes to princesses everyone just wants a half of the kingdom.
ED: We also simply lack the hardware and our knowledge about video creation is limited, as well. While you can learn the latter, there sadly is no pot of gold at each end of Glittering Girly Gwent Gaming’s many rainbows.
BJ: The part about needing knowledge about video creation makes sense. It’s like giving your opinion about something. You got to have some knowledge about it otherwise it’s better to just stay silent. And since I mentioned Team Aretuza. Easha, I also saw that you are a guest writer for them. How did that become a part of your journey?
ED: My first article about budget deckbuilding was published by a different esports team which retreated from Gwent soon after. They introduced my content to Team Aretuza which agreed to host it. That being written, I am not writing for Team Aretuza, but for new Gwent players. Team Aretuza is so kind to host my articles and their bigger reach means more new players read it, but ultimately my writing is not affiliated to them.
BJ: True that. I think that’s it for me. Any final words for the reader before I direct them to the website?
PP: Remember to always stay wonderful and believe in that dreams will come true, lovelies!
ED: If dreams can come true, what does this say about nightmares?
PP: Oh, come on, Easha. Don’t be such a spoilsport. If you ever need a smile on your face after a hard day of Gwent, come over to our blog and get a dose of sparkly happiness and Gwent shenanigans. You deserve it, lovelies!